GoalMatch and connect tiles to clear the board before time runs out
Look for matches
Find two identical Dynamons tiles
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Draw the path
Connect them with max two 90-degree turns
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Clear the tiles
Matched pair disappears from board
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Keep clearing
Continue until board is empty or time ends
↺Board layout changes, time pressure increases
WinClear all tiles before the timer runs out
Game overTime runs out with tiles still on board